Adobe Gaming Newsletter
Under guidance from Prof. Arnaud Eghner. ASU’s all women gaming team have been working tirelessly on their project for the Graphic Information Technology program on ASU’s Polytechnic campus.
The team ‘Femme Fatale,’ is comprised of six women, as shown in photo left to right: Liza Gutierrez, Jennifer Davidson, Samantha Hannis, Marcella Martinez, Skylar Mowery (Team member Rachel Ramsey not pictured.) Photo by GIT major, Tessa Menken
”I am thrilled to have the opportunity to work on ‘Maia’ with a team of other women who share my same passion for video games,” commented team member Rachel Ramsey. Their game is a 2D side-scroller for portable devices; a jungle adventure that leads the player through a series of mysterious temples and ruins.
The game is developed using 3D models, although it’s 2D. The scenery is in 2D, while characters are created in 3D and then transplanted into 2D after.
heir work is ambitious: to create a student work that is of professional industry caliber. With a leading female character, the game targets female players, feeling that girl gamers are on the rise. Said team member Jennifer Davidson, “I am so excited to be a part of ‘Maia’, as it has been one of my childhood dreams to create a video game with a strong female protagonist.”
“…Learning how to model and animate is a dream come true for me,” added team member Samantha Hannis. The team is using Adobe Photoshop, Illustrator, and Flash in the development of their game.